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Stranger Things - Telltale Games

Stranger Things - Telltale unannounced project (Realtime screenshot in Unity)
Focus: Character texturing & in-engine look development
Responsibilities:
- Defined texturing pipeline and visual style with character artists
- Created UV layouts including decal and micro-detail UV sets
- Modeled small accessories and fixed mesh issues
- Baked maps and authored PBR textures (masks, decals, micro-details)
- Integrated assets in Unity (materials, shaders, lighting) for cinematic close-ups